Escher for Nuke is a suite of image generators and 2.5D creative tools designed for Nuke compositors who are looking for tools to explore the creative possibilities stashed between 2D and 3D. Spherical Harmonics lighting tools, Depth-based Ambient Occlusion, Advanced glossy shader and powerful 2.5D data processing nodes of Escher enable creative 3D image making in a different way while taking full advantage of the organic nature of 2D image processing and manipulation. Escher's powerful real-time image generator nodes SkyWalker and Caustix are perfect light sources for image based lighting workflow.
In Escher 1.2, four brand new Deep nodes were introduced, they naturally extend Escher Image based re-lighting tools to the deep compositing area. By taking full advantage of deep data AOVs (Deep Normal vector) rendered from CGI renderers (e.g. Arnold or RenderMan), Escher extends its powerful image based light tools to Deep Compositing workflow. With multiple data samples per deep pixels, Escher user can easily relight images with rendered Depth of Field or motion blur !
Escher relies on 2.5D images input, both depth images (or gray-scale images) and 3D normal map images are regarded as 2.5D images to Escher. Depth image is interpreted by Escher as the distance of each pixel from the camera, so it essentially contains information more than just a plain 2D image. Normal map image provides the normal vector direction of each pixel which is good enough for shading purpose.
please visit video page for individual plug-ins overview
|caustix||animated rippling caustics generator|
|skyWalker||daylight generator (mirror ball, angular, latlong & pinhole camera outputs)|
|depthOp||depth/gray-scale image data processing node|
|normalOp||normal vector data processing node|
|aaOp||morphological anti-aliasing node|
|SHOp||Spherical Harmonics processing node|
|SHader||SH-based lambert/phong shader|
|glossy||glossy shader with importance sampling and pre-filtered samples|
|depthTrooper||image-space Ambient Occlusion shader|
|depthVader||multi-purpose 2.5D shader (gradient blur, depth gradient and depth samplers)|
Escher 1.2 NEW Deep Ops
|DeepShuffleOp||Channel Shuffle node for Deep image data|
|DeepNormalOp||Deep Normal data processing node|
|DeepSHader||2.5D Spherical Harmonics shader for Deep relighting|
|DeepGlossy||2.5D Glossy shader for Deep relighting|
Escher 1.2 for Nuke is available for Nuke 7.0, 8.0 and 9.0 on Windows 7, CentOS 5.X/6.X and Mac OSX
( supports 64-bit platforms only )
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